Mass Effect 2 was recently released a few weeks ago, and has received some stonkingly good reviews all across the board, with final scores ranging from 75% all the way up to 100%. Mass Effect 2 wasn’t a title that I was particularly interested in because I didn’t really play the first one properly. Of course, with all these amazing review scores, and friends everywhere telling me to buy it, I decided to get Mass Effect 1.
My reason for picking up the first game was simply for the story. Mass Effect is an RPG, so it would seem stupid to dive headfirst in to a universe that i’m not familiar with. Fortunately for me, Mass Effect 1 is a damn good game, but its far from perfect, and I certainly wouldn’t hesitate to bitchslap someone who gave it a 10/10 score.
Let me start by just saying that on the whole, Mass Effect is excellent, the visuals are stunning, it’s got an amazing story, the dialogue system is light-years (Pun most definitely intended) ahead of the competition, and the Galaxy Map is a beautiful piece of UI work. It’s clear that Bioware put a lot of love and care in to making this game an absolute masterpiece, and it shows, but ultimately, falls short.
Of course, I don’t know if these issues were fixed in the second game because I haven’t played it yet (Although I certainly plan to), so here are my concerns with the first game in the Mass Effect series.
First of all, the frame rate just falls apart if there are any more than, say, five enemies on screen at once. Mass Effect undeniably looks beautiful, but it all just falls apart during the combat (and sometimes, just in cutscenes). It completely spoils the combat experience of the game. This is the problem that I hope is sorted the most in the sequel.
Another problem with the graphics is the amount of texture pop-in, which was really atrocious, especially in cutscenes when the camera moves from one location to another. Sometimes surfaces can be untextured for a good 5 or 10 seconds until suddenly a texture just pops in to place. Again, another problem that I hope is sorted in the sequel when I pick it up.
Secondly, the Sol System, or rather, our solar system. Bioware did almost nothing with it. There’s a mission on the moon where you have to disable a virtual intelligence that’s gone apeshit, but that’s it. I mean come on, really? Not once do you ever even land on Earth, you never take a look at some of the other human colonies on the moons of Saturn and the satellites around Uranus. Maybe it sounds boring, but it would be really interesting to see what our own civilisation is like hundreds of years in to the future.
My criticisms also expand out to some of the other systems in the game, it seems clear that Bioware were trying to put a large emphasis on exploration here, but most of the planets that you can explore are just barren, desolate places. There might be the occasional mineral deposit, or perhaps a crashed space ship of some sort, but it very rarely expands beyond this.
Even the aforementioned mission on the moon is underwhelming. I mean, this is the closest natural satellite to Earth and there’s nothing there. There’s just some underground military base and that’s it. There’s no city or anything that you can explore. Come on Bioware, give us some interesting planets to explore, rather than barren, desolate places.
I also found the menus to be rather frustrating to work with. Clearing out your inventory to make room for your process, the menus in the game are simply too sluggish and slow to make clearing out your inventory a quick and simple task. What should take a small while can end up eating up about 5 or 10 minutes of play time.
On the whole though, I have to admit that Mass Effect is an enjoyable game, and certainly warrants a play through by anyone who enjoys a good RPG. It creates an amazing sense of atmosphere and has excellent attention to detail, but it’s just a shame about some of the design choices and some of the technical limitations imposed my the Xbox 360.
As someone who is interested in buying the sequel, I would certainly be interested in hearing if these problems have been fixed in Mass Effect 2 or not. Voice your opinions in the comments below, folks.



























